![]() ![]() The only real exception to this is when the player is using a Prawn Suit to pick anything up, be that with the normal prawn arms or the Drill Arm, in this case, any items extracted with the drill or normal arm will be automatically "sucked up" and placed in the Prawn Suit's back-mounted storage until it is full. In general the only way for items to get into storage of any kind is for the player to put them there, and any storage encountered in the game world (typically carry-all bags) will be empty. Welcome to the best Subnautica guide on Steam - Version 2 The original wasnt updated in about a year, so Ive decided to create a brand new guide in which things are easier to read, easier to understand, easier to find within the guide, and of course 100 fully updated and as accurate as possible. However, fixed storage such as Wall Lockers can be built on the Cyclops' interior walls in the same way as at a base, and will function normally. Portable storage items such as the Carry-all or Waterproof Locker generally cannot be picked up if they contain items, or put down inside the Cyclops. Most prepared food items and plant samples placed in storage will spoil after a set period of time, but live animals can be stored indefinitely in either the player's inventory or any other storage method without any issue. As the player progresses through the game, they will gain access to various other containers and built-in storage systems. In my SN playthrough, I didnt know you could farm underwater. In Minecraft, if I destroy a stone block I didnt need to, Ill stop everything, smelt the cobble back into stone, and replace it. Everything that can be how it was, should be. In the beginning, the player only has their own inventory, which can be accessed by using the PDA, and the storage unit inside Lifepod 5. Whether its Minecraft, Satisfactory, Subnautica, you name it. For example, if a container has a 4×3 grid, it is not possible to fit three 2×2 items into it, as the first two will leave the remaining space as a 4×1 column. The game will automatically sort items to maximize the use of inventory space, but it is worth noting that as well as items having to fit into the number of squares, they must also physically fit into the grid. A Reefback Leviathan that was grown in the Alien Containment (not possible in the final game without using debug codes to spawn an egg) will take up sixteen slots in storage. Small items like crafting materials and most personal equipment occupy only one slot in storage, while large items like the Waterproof Locker can occupy up to nine slots. It typically excludes devices which do something with the items placed in them, such as a Battery Charger or Nuclear Reactor.Īll items occupy a number of inventory slots in a square or rectangle shape. Storage is the general term for any device in the game that can contain one or more additional items, as well as the player's own inventory. ![]() An example of storing items in the player's inventory ![]()
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